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Enjoy the blend...what?

PostPosted: 9. May 2005, 21:36
by ADutchGuy
Is this blendshape test for real? It sure looks great, but doesn't really fit in the Broken Sword 2.5 environment as shown in the preview..
It looks more like the 3D Broken Sword 3, not the 2D parts 1 and 2 :?:

ADG

it does look like the 3rd

PostPosted: 9. May 2005, 22:09
by Nat
True, but it's for the cutscenes, isn't it? Hopefully the rest will be in sync with BS1 and 2

PostPosted: 10. May 2005, 11:21
by Discostu
It's for the cutscenes only.

PostPosted: 13. May 2005, 10:14
by Jedic
maybe you can apply in cutscenes render similar to BS2 style cutsences?
something like animated, hand-maded movies? :D

PostPosted: 13. May 2005, 13:05
by Domino
Jedic, we'd be surely glad to, but we've decided to make 3D cutscenes quite a long time ago because of a lot of things. :)

PostPosted: 14. May 2005, 13:59
by Discostu
Jedic: You have to animate every single frame for that, I think for a fan project like this it would take about 20 years :wink:

PostPosted: 18. May 2005, 03:58
by munch
Great Job... I'm definately looking forward to seeing BF 2.5 develop into a fully functioning game. Your efforts will pay off... keep up the great work!

PostPosted: 25. May 2005, 21:41
by Jedic
hmmm i know, but i only suggest to use render similar to bs2 style. everything would be in 3d but it would fake the hand-maded animations. im not talking about making all cutscens in real :]

PostPosted: 26. May 2005, 07:22
by Domino
Well, we thought about that but won't do it cuz:
1. shaders increase the render-time;
2. it's quite difficult to make the shaded animation look good (and there aren't many good outline tracers, too).