Nur schwarzer Schirm

Euch nerven Bugs? Das Spiel will nicht starten? Hier gibt es Hilfe von Spielern und vom Team.
Technical Help: You've found bugs? The game doesn't start? Get help from players and the team.

Nur schwarzer Schirm

Postby GoldfrappJenny » 29. January 2007, 14:14

Hi,

Hab die neue Demo runter geladen und auf einem P4 1.8Ghz, 256 MB Ram mit ner 32 MB ATI Rage Fury Pro (Rage 128 Pro II Chip) Karte und WinXP Pro SP2. Alles was jedoch erscheint ist ein grosses pseudo fenster (mit leerer Fensterzeile) das bis auf seltsame weisse Blöcke in der Mitte schwarz ist. Ton/Musik kommt, sonst nix.

Achja : Bildschirmeinstellungen : 1280x960 bei 32 Bit

Gibt es da nen Fix oder etwas was ich tun kann? Danke!

Auch wenn es bei einer Demo verschmerzbar ist, fürchte ich das ich die Finalversion dann auch nicht spielen kann *heul*

Jen

Hier noch die Shell Meldungen die die Engine ausgibt.


Broken Sword 2.5 Engine - Build: Jul 24 2006 - 14:20:00 - VersionID: 802ed3a
1418d7556849d8a3a64a9
----------------------------------------------------------------------------
---------------------
KERNEL: created.
KERNEL: CPU detected (vendor name: "GenuineIntel", CPU name: "Intel(R) Penti
) 4 CPU 1.80GHz").
KERNEL: CPU features: MMX SSE SSE2.
KERNEL: Window created.
KERNEL: Service 'lua' created from superclass 'script'.
SCRIPT: Lua initialized.
KERNEL: Script bindings registered.
PACKAGEMANAGER: Script bindings registered.
KERNEL: Service 'kfs' created from superclass 'package'.
PACKAGEMANAGER: Package 'data.b25c' mounted as '/'.
INPUTENGINE: Script bindings registered.
KERNEL: Service 'winapi' created from superclass 'input'.
GRAPHICENGINE: Script bindings registered.
KERNEL: Service 'opengl' created from superclass 'gfx'.
SOUNDENGINE: Script bindings registered.
KERNEL: Service 'fmod' created from superclass 'sfx'.
GEOMETRY: Script bindings registered.
KERNEL: Service 'std' created from superclass 'geometry'.
FMODSOUND: FMOD-Library initialized. Sample rate: 44100 / Channels: 32
OPENGLGFX: WARNING - Could not set vsync status. Reason: NO_DRIVER_SUPPORT_F
SYNC
OPENGLGFX: WARNING - Could not set vsync status. Reason: NO_DRIVER_SUPPORT_F
SYNC
RESOURCEMANAGER: WARNING - "/cursors/normal_ani.xml" was not prechached.
RESOURCEMANAGER: WARNING - "/icons/exit.png" was not prechached.
RESOURCEMANAGER: WARNING - "/icons/exit_d.png" was not prechached.
RESOURCEMANAGER: WARNING - "/icons/save.png" was not prechached.
RESOURCEMANAGER: WARNING - "/icons/save_d.png" was not prechached.
RESOURCEMANAGER: WARNING - "/icons/load.png" was not prechached.
RESOURCEMANAGER: WARNING - "/icons/load_d.png" was not prechached.
RESOURCEMANAGER: WARNING - "/icons/options.png" was not prechached.
RESOURCEMANAGER: WARNING - "/icons/options_d.png" was not prechached.
RESOURCEMANAGER: WARNING - "/icons/scissors.png" was not prechached.
RESOURCEMANAGER: WARNING - "/icons/scissors_d.png" was not prechached.
RESOURCEMANAGER: WARNING - "/icons/shirt.png" was not prechached.
RESOURCEMANAGER: WARNING - "/icons/shirt_d.png" was not prechached.
RESOURCEMANAGER: WARNING - "/icons/newspaper.png" was not prechached.
RESOURCEMANAGER: WARNING - "/icons/newspaper_d.png" was not prechached.
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
KERNEL: Active service 'opengl' disconnected from superclass 'gfx'.
KERNEL: Active service 'kfs' disconnected from superclass 'package'.
KERNEL: Active service 'winapi' disconnected from superclass 'input'.
KERNEL: Active service 'fmod' disconnected from superclass 'sfx'.
KERNEL: Active service 'lua' disconnected from superclass 'script'.
KERNEL: Active service 'std' disconnected from superclass 'geometry'.
KERNEL: Window destroyed.
MAIN: ERROR - Exception "EXCEPTION_ACCESS_VIOLATION" occured at 0x7C920F29.
MAIN: Memory dump written to "C:\DOKUME~1\User\LOKALE~1\Temp\BSE1ED.tmp".
KERNEL: Window destroyed.
GoldfrappJenny
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Postby Tooms » 29. January 2007, 19:37

Hast du den aktuellsten Grafikkarten-Treiber installiert?
Tooms
Sebastian Nisi
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Posts: 2950
Joined: 29. April 2002, 16:17
Played Broken Sword games: 1-3

Postby GoldfrappJenny » 30. January 2007, 18:50

Jep, jep. :) türlich.
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Postby der_rischi » 31. January 2007, 09:00

Hast du mal V-Sinc in den Grafikkartentreibern deaktiviert? Wenn aktiv dann deaktivier mal.
der_rischi
 
Posts: 6
Joined: 28. January 2007, 19:34

Postby GoldfrappJenny » 2. February 2007, 13:07

Also, hab jetzt auch mal VSync deaktiviert...immer noch schwarzer Bildschirm, allerdings ohne die leere Menuzeile und ohne die weissen "Blöcke".

BTW : Grandiose Musik. (die kommt immer) Speziell die ersten 5 Sekunden sind original Baphomet's Fluch! Cool.
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Postby GoldfrappJenny » 2. February 2007, 13:23

BTW : Die kleine Engine Demo (die mit dem Wirt, ohne Sprachausgabe) funktioniert übrigens.
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Postby MassaSnygga » 2. February 2007, 16:58

Deine Graphikkarte ist zwar arg altersschwach (geradezu prähistorisch), aber sie sollte dennoch leistungsstark genug sein.

Ich habe mir gerade eine derartige Karte bei eBay gekauft um das besser testen zu können.
MassaSnygga
Malte Thiesen
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Posts: 474
Joined: 30. September 2002, 18:57
Location: Hamburg

Postby GoldfrappJenny » 3. February 2007, 01:42

Wow, extra ne Karte gekauft nur zum testen? Habt ihr so viele Spenden?
Naja, sobald ich finanziell kann gibts auch von mir ne Spende. (bin fast so arm wie ne Kirchenmaus)

BTW (und EDIT) : SObald ich kann will ich mir ja auch ne neue (neu-gebrauchte) kaufen. Ne 128 MB Nvidea schwebt mir da vor, zb ne 6600GT (alt. 6800). Muss nur erst mal 50-70 Euro übrig haben.
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Postby Tooms » 3. February 2007, 09:12

Ich habe hier zufällig genau die Karte herumliegen, die du suchst. Nämlich eine Nvidia 6600 GT TDH 128 MB. [smilie=thumbup.gif]

Bei Interesse einfach eine Mail an mailto:sebastian.nisi@baphometsfluch25.de schicken.
Tooms
Sebastian Nisi
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Posts: 2950
Joined: 29. April 2002, 16:17
Played Broken Sword games: 1-3

Postby MassaSnygga » 3. February 2007, 11:32

Wie gesagt, deine Karte ist alt und daher schweinebillig bei eBay. Mach dir um meine finanzielle Situation mal keine Sorgen :)
MassaSnygga
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Posts: 474
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Location: Hamburg

Postby GoldfrappJenny » 3. February 2007, 19:22

Förresten, coolt smeknamn. Är du svensk? Eller dina föräldrar?

Hälsing,
Jenny
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Postby MassaSnygga » 3. February 2007, 19:43

Ähm, nee ich är nicht svensk. Ich habe keine Ahnung von Schwedisch. Meinen Nick habe ich auf einer schwedischen Cornflakesschachtel gelesen (diese hier: http://www.quaker.se/se/product_kalaspuffar.html), ohne zu wissen was es heißt. Heute weiß ich aber, dass es so etwas heißt wie "viele schöne".
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Location: Hamburg

Postby GoldfrappJenny » 3. February 2007, 22:09

Ach so. Schade.
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Postby *Glamour* » 12. February 2007, 16:31

hey leutz!^^

hab genau das gleiche problem! hab nich so viel ahnung von pcs un hoffe, dass ich nix unnötiges schreibe! [smilie=angle.gif]

hab 498 MHz
256 MB RAM
NIVIDIA RIVA TNT2 Model64/Model 64 Pro (so stehts zumindest im gerätemanager! xD) Karte

un service pack 2

weiß nich obs die glechn meldungen wie bei GoldfrappJenny sin habse einfach ma dazu getan!^^

Broken Sword 2.5 Engine - Build: Jul 24 2006 - 14:20:00 - VersionID: 802ed3ad6041418d7556849d8a3a64a9
-----------------------------------------------------------------------------------------------------
KERNEL: created.
KERNEL: CPU detected (vendor name: "AuthenticAMD", CPU name: "AMD-K7(tm) Processor").
KERNEL: CPU features: MMX 3DNow! 3DNow!Ext.
KERNEL: Window created.
KERNEL: Service 'lua' created from superclass 'script'.
SCRIPT: Lua initialized.
KERNEL: Script bindings registered.
PACKAGEMANAGER: Script bindings registered.
KERNEL: Service 'kfs' created from superclass 'package'.
PACKAGEMANAGER: Package 'data.b25c' mounted as '/'.
INPUTENGINE: Script bindings registered.
KERNEL: Service 'winapi' created from superclass 'input'.
GRAPHICENGINE: Script bindings registered.
KERNEL: Service 'opengl' created from superclass 'gfx'.
SOUNDENGINE: Script bindings registered.
KERNEL: Service 'fmod' created from superclass 'sfx'.
GEOMETRY: Script bindings registered.
KERNEL: Service 'std' created from superclass 'geometry'.
FMODSOUND: FMOD-Library initialized. Sample rate: 44100 / Channels: 32
OPENGLGFX: WARNING - Could not set vsync status. Reason: NO_DRIVER_SUPPORT_FOR_VSYNC
OPENGLGFX: WARNING - Could not set vsync status. Reason: NO_DRIVER_SUPPORT_FOR_VSYNC
RESOURCEMANAGER: WARNING - "/cursors/normal_ani.xml" was not prechached.
RESOURCEMANAGER: WARNING - "/icons/exit.png" was not prechached.
RESOURCEMANAGER: WARNING - "/icons/exit_d.png" was not prechached.
RESOURCEMANAGER: WARNING - "/icons/save.png" was not prechached.
RESOURCEMANAGER: WARNING - "/icons/save_d.png" was not prechached.
RESOURCEMANAGER: WARNING - "/icons/load.png" was not prechached.
RESOURCEMANAGER: WARNING - "/icons/load_d.png" was not prechached.
RESOURCEMANAGER: WARNING - "/icons/options.png" was not prechached.
RESOURCEMANAGER: WARNING - "/icons/options_d.png" was not prechached.
RESOURCEMANAGER: WARNING - "/icons/scissors.png" was not prechached.
RESOURCEMANAGER: WARNING - "/icons/scissors_d.png" was not prechached.
RESOURCEMANAGER: WARNING - "/icons/shirt.png" was not prechached.
RESOURCEMANAGER: WARNING - "/icons/shirt_d.png" was not prechached.
RESOURCEMANAGER: WARNING - "/icons/newspaper.png" was not prechached.
RESOURCEMANAGER: WARNING - "/icons/newspaper_d.png" was not prechached.
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
KERNEL: Active service 'opengl' disconnected from superclass 'gfx'.
KERNEL: Active service 'kfs' disconnected from superclass 'package'.
KERNEL: Active service 'winapi' disconnected from superclass 'input'.
KERNEL: Active service 'fmod' disconnected from superclass 'sfx'.
KERNEL: Active service 'lua' disconnected from superclass 'script'.
KERNEL: Active service 'std' disconnected from superclass 'geometry'.
KERNEL: Window destroyed.
MAIN: ERROR - Exception "EXCEPTION_ACCESS_VIOLATION" occured at 0x0042B0B4.
MAIN: Memory dump written to "C:\DOKUME~1\schule\LOKALE~1\Temp\BSE11.tmp".
KERNEL: Window destroyed.


hoffe irgendwer findet bald ne lösung ich halts nich mehr aus!!!! [smilie=icon_smile.gif]
*Glamour*
 
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Joined: 12. February 2007, 16:17
Location: Köln
Played Broken Sword games: 1 2 3

Postby sammyl » 7. March 2007, 22:17

hatte diese fehlermeldung auch auf einem p4-system mit winxp sp2, grafikkarte ist eine geforce4 mx460. fehler konnte mit einem anderen treiber behoben werden
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Re: Nur schwarzer Schirm

Postby glanzlichter123 » 27. June 2007, 13:34

Hallo,

bin ganz frisch hier :-)!! Auch ich habe einen dunklen Bildschirm, meine Grafik-Engine: ATI-Rage II PRO AGP 4x 128 MB.
Bei mir lief ebenfalls nur die Kurz-demo mit dem Wirt. Hat vielleicht einer von Euch einen Tipp, welche Grafikarte die
erforderliche Engine hat, um dann die "große" demo abzuspielen? Hatte einen Tipp bekommen, dass die ATI-Radeon X1300XT
gut wäre und nicht allzu teuer ( um die 70,00 €). Ich besitze übrigens einen Dell-Desktop mit PE 4, 2,4 GHz und 512 DDR-RAM,
System Windows XP-Home-Edition. Wäre schön, wenn ich eine Antwort bekäme - ich bin schon ganz krank, dass ich die Demo
nicht sehen kann. Hatte übrigens 1998 Teil 1 + 2 gekauft und wie blöd gespielt, aber 2001 verkauft ( kann mich jetzt noch schwarz
ärgern ).Nun denn, hofffen wir, das es das Spiel "zu Weihnachten 2007 " gibt, das wär doch was ;-)

Gruß
glanzlichter123
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Re: Nur schwarzer Schirm

Postby MassaSnygga » 27. June 2007, 18:37

@glanzlichter123: Du hast eine private Nachricht

Die ATI-Radeon X1300XT sollte ohne Probleme funktionieren. Zumindest sind mir keine Benutzer bekannt, die damit im Zusammenhang mit der Demo Probleme gehabt hätten.
Übringens Teil 1 und 2 gibt es inzwischen für wenig Geld auf eBay und mit ScummVM (http://scummvm.org) laufen sie auch ohne Probleme auf neuen Computern. Es gibt also keinen Grund sich groß zu ärgern.

Gruß,
Malte / MassaSnygga
MassaSnygga
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Location: Hamburg

Re: Nur schwarzer Schirm

Postby glanzlichter123 » 12. July 2007, 16:19

MassaSnygga wrote:@glanzlichter123: Du hast eine private Nachricht

Die ATI-Radeon X1300XT sollte ohne Probleme funktionieren. Zumindest sind mir keine Benutzer bekannt, die damit im Zusammenhang mit der Demo Probleme gehabt hätten.
Übringens Teil 1 und 2 gibt es inzwischen für wenig Geld auf eBay und mit ScummVM (http://scummvm.org) laufen sie auch ohne Probleme auf neuen Computern. Es gibt also keinen Grund sich groß zu ärgern.

Gruß,
Malte / MassaSnygga


Hallo Malte,

hatte im Moment viel zu tun und habe darüber ganz vergessen Dir noch einmal zu danken, der Tip mit ScummVM ist echt super :-)! Gabs vor kurzem auf der Chip-Seite mit diversen alten Spielen. Tja, das Auswechseln der EXE.-Dateien hat leider nicht geklappt, so das ich beim alten Stand bin, dass ich leider nicht weiterkomme, da ja diverse Gegenstände von Anfang an fehlen, aber ich denke , irgendwann ist BF 2.5 fertig, oder Du schickt mir eine Demo, die ich dann auch voll spielen kann.

Okay, das war´s und noch `nen schönen Abend.

Heiko / glanzlichter123
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Re: Nur schwarzer Schirm

Postby MassaSnygga » 12. July 2007, 21:13

Moin,

ich kümmer mich um das Problem. Mach dir da keine Sorgen :).

Gruß
Malte
MassaSnygga
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Location: Hamburg

Re: Nur schwarzer Schirm

Postby Matze » 31. August 2007, 12:23

Ich habe auch ein Problem mit dem vsync. Hab neueste Treiber installiert, aber meine Grafikkarte unterstützt vsnyc nicht.
Kann mir hier jemand helfen?
Hier der log.Text

Broken Sword 2.5 Engine - Build: Jul 24 2006 - 14:20:00 - VersionID: 802ed3ad6041418d7556849d8a3a64a9
-----------------------------------------------------------------------------------------------------
KERNEL: created.
KERNEL: CPU detected (vendor name: "GenuineIntel", CPU name: "Intel(R) Core(TM)2 CPU T5600 @ 1.83GHz").
KERNEL: CPU features: MMX SSE SSE2.
KERNEL: Window created.
KERNEL: Service 'lua' created from superclass 'script'.
SCRIPT: Lua initialized.
KERNEL: Script bindings registered.
PACKAGEMANAGER: Script bindings registered.
KERNEL: Service 'kfs' created from superclass 'package'.
PACKAGEMANAGER: Package 'data.b25c' mounted as '/'.
INPUTENGINE: Script bindings registered.
KERNEL: Service 'winapi' created from superclass 'input'.
GRAPHICENGINE: Script bindings registered.
KERNEL: Service 'opengl' created from superclass 'gfx'.
SOUNDENGINE: Script bindings registered.
KERNEL: Service 'fmod' created from superclass 'sfx'.
GEOMETRY: Script bindings registered.
KERNEL: Service 'std' created from superclass 'geometry'.
FMODSOUND: FMOD-Library initialized. Sample rate: 44100 / Channels: 32
OPENGLGFX: WARNING - Could not set vsync status. Reason: NO_DRIVER_SUPPORT_FOR_VSYNC
OPENGLGFX: WARNING - Could not set vsync status. Reason: NO_DRIVER_SUPPORT_FOR_VSYNC
RESOURCEMANAGER: WARNING - "/cursors/normal_ani.xml" was not prechached.
RESOURCEMANAGER: WARNING - "/icons/exit.png" was not prechached.
RESOURCEMANAGER: WARNING - "/icons/exit_d.png" was not prechached.
RESOURCEMANAGER: WARNING - "/icons/save.png" was not prechached.
RESOURCEMANAGER: WARNING - "/icons/save_d.png" was not prechached.
RESOURCEMANAGER: WARNING - "/icons/load.png" was not prechached.
RESOURCEMANAGER: WARNING - "/icons/load_d.png" was not prechached.
RESOURCEMANAGER: WARNING - "/icons/options.png" was not prechached.
RESOURCEMANAGER: WARNING - "/icons/options_d.png" was not prechached.
RESOURCEMANAGER: WARNING - "/icons/scissors.png" was not prechached.
RESOURCEMANAGER: WARNING - "/icons/scissors_d.png" was not prechached.
RESOURCEMANAGER: WARNING - "/icons/shirt.png" was not prechached.
RESOURCEMANAGER: WARNING - "/icons/shirt_d.png" was not prechached.
RESOURCEMANAGER: WARNING - "/icons/newspaper.png" was not prechached.
RESOURCEMANAGER: WARNING - "/icons/newspaper_d.png" was not prechached.
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
.
.
.(...etwas verkürzt)
.
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
GLIMAGE: ERROR - GLS_Blit() failed. Reason: INVALID_SPRITE_OBJECT
KERNEL: Active service 'opengl' disconnected from superclass 'gfx'.
KERNEL: Active service 'kfs' disconnected from superclass 'package'.
KERNEL: Active service 'winapi' disconnected from superclass 'input'.
KERNEL: Active service 'fmod' disconnected from superclass 'sfx'.
KERNEL: Active service 'lua' disconnected from superclass 'script'.
KERNEL: Active service 'std' disconnected from superclass 'geometry'.
KERNEL: Window destroyed.
MAIN: ERROR - Exception "EXCEPTION_ACCESS_VIOLATION" occured at 0x0042B0B4.
MAIN: Memory dump written to "C:\DOKUME~1\45Nissen\LOKALE~1\Temp\BSE15.tmp".
KERNEL: Window destroyed.
Last edited by Matze on 31. August 2007, 12:26, edited 1 time in total.
Matze
 
Posts: 2
Joined: 25. July 2007, 08:45

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