Avatar2200 wrote:Mensch Jungs, lasst doch mal wieder was von euch hören! Oder seid ihr alle in Urlaub?!
Nein, Vieleicht sind sie schwer arbeiten
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Well, for histeric fans the each chapter delivery idea will be best. But for programmers could be an extra pressure for finishing job as sooner as posible turning to unbearable. And that's a matter an amateur project shouldn't have if I were them. Specially for people who work in an unshelfishness way. I'd like to play the first finished half of the game too, but I understand it will be hard for them and won't help much.
Speaking about the day you'll finish your work, some people assume you're going to have it ready for the end of 2008. I'm pretty sure that you don't want to hear anything about a final date (that's the reason you have no information about what per cent of the development is made), but it's a rumour displayed in some pages assuming you'll have it ready soon.
Fifteen days ago, a Spanish radio dedicated a program to talk about Graphical Adventures in general, and Broken Sword in particular. The 4 Charles Cecils titles were analyzed in more than 1 hour (da und dagegen). Stories, characters, graphics, opinions,... The great news is that this BS 2.5 project had its 5 minute glory too. They gave your Internet page and read the paragraphs of the translated story that you have in the spanish web site. As you can see there are a lot of people waiting to see the results. Isn't this a good improvement to your work, no matter when it finished?.
Thank you for make this possible, I'm certain it will be, but no matter when 2008, 2009,...