Demo eingefroren

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Demo eingefroren

Postby nordlicht » 19. January 2008, 11:45

Die Demo ist bei mir, in dem Raum vor Georges gemieteten Zimmer (beim Farbeimer), eingefroren.

Hier die Log-Datei:

Broken Sword 2.5 Engine - Build: Jul 13 2007 - 20:30:44 - VersionID: 8b6da49a2556c43c372c4a1e257eaba
-----------------------------------------------------------------------------------------------------
KERNEL: created.
KERNEL: CPU detected (vendor name: "GenuineIntel", CPU name: "Intel(R) Core(TM)2 Duo CPU E6550 @ 2.33GHz").
KERNEL: CPU features: MMX SSE SSE2.
KERNEL: Window created.
KERNEL: Service 'lua' created from superclass 'script'.
SCRIPT: Lua initialized.
KERNEL: Script bindings registered.
PACKAGEMANAGER: Script bindings registered.
KERNEL: Service 'kfs' created from superclass 'package'.
PACKAGEMANAGER: Package 'data.b25c' mounted as '/'.
INPUTENGINE: Script bindings registered.
KERNEL: Service 'winapi' created from superclass 'input'.
GRAPHICENGINE: Script bindings registered.
KERNEL: Service 'opengl' created from superclass 'gfx'.
SOUNDENGINE: Script bindings registered.
KERNEL: Service 'fmodex' created from superclass 'sfx'.
GEOMETRY: Script bindings registered.
KERNEL: Service 'std' created from superclass 'geometry'.
MOVIEPLAYER: Script bindings registered.
KERNEL: Service 'oggtheora' created from superclass 'fmv'.
FMODEXSOUND: FMOD Ex initialized. Sample rate: 44100 / Channels: 32
OPENGLGFX: WARNING - Could not set vsync status. Reason: NO_DRIVER_SUPPORT_FOR_VSYNC
OPENGLGFX: WARNING - Could not set vsync status. Reason: NO_DRIVER_SUPPORT_FOR_VSYNC
LUA: thread: 08CB4C80
LUA: Error in coroutine: [string "/system/ego.lua"]:668: The animation with the handle 1437 does no longer exist.
nordlicht
 

Re: Demo eingefroren

Postby ziv » 9. February 2008, 11:16

Es interessiert mich zu wissen, was betreffend des Videospieles passieren, dass Sie machen. Ich genieße in der Demo, ist genau, dass ich vom Niveau davon begeistert wurde.Seine Qualität und von den kreativen Ideen. das Danken von Ihnen im voraus, Ziv .[smilie=thumbup.gif]
ziv
 

Re: Demo eingefroren

Postby Monjon » 9. February 2008, 11:30

[smilie=blink.gif]
Was war das für ein Übersetzungsprogramm...?
Monjon
Ritter
 
Posts: 1005
Joined: 19. March 2006, 20:46
Played Broken Sword games: 1 2 3

Re: Demo eingefroren

Postby ziv » 9. February 2008, 11:51

I translated what i wrote using babylon:)
well, i was wondering when the game will be out..I really enjoy playing the demo.
ziv
 

Re: Demo eingefroren

Postby daJoe » 9. February 2008, 14:58

its not really the proper thread for this, (cause it is about technical problems with the demo), but its not a big deal.
The game will be released this year as u can read in our news: "Broken Sword 2.5 will appear in the first half of 2008!" and we will try to keep that promise, and at least, u are welcome to ask ur questions in english. so [smilie=ontopic.gif]
daJoe
Johannes Reim
Johannes Reim
 
Posts: 447
Joined: 27. December 2006, 18:46
Location: Aachen
Played Broken Sword games: 1 2 3

Re: Demo eingefroren

Postby Yoshi 256 » 10. February 2008, 22:24

Ich spiel den Titel mit Windows Vista auf einem Notebook (Native Auflösung: 1280*800).
Leider kann ich den Titel nur im Fenstermodus spielen, gibts ne Tastenkombination, um Vollbild zu aktivieren? Das Ändern der Auflösung auf 800*600 hat nix gebracht.
Auf dem (XP-) Rechner meines Bruders lief die Demo aber einwandfrei.
Yoshi 256
Knappe
 
Posts: 17
Joined: 10. April 2007, 14:06

Re: Demo eingefroren

Postby Daniel Pharos » 14. February 2008, 16:20

Alt + Return so weit ich weiß.
- Daniel Pharos
Soundtrack Composer
http://www.KnightsOfSoundtrack.com
Daniel Pharos
Daniel Pharos
Daniel Pharos
 
Posts: 389
Joined: 25. October 2007, 12:41
Played Broken Sword games: 3


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