could be opensource the Broken Sword 2.5´s engine?

Post a reply

Confirmation code
Enter the code exactly as it appears. All letters are case insensitive.
Smilies
[smilie=angle.gif] [smilie=blink.gif] [smilie=blink1.gif] [smilie=book.gif] [smilie=censored.gif] [smilie=coolgun.gif] [smilie=dozey.gif] [smilie=google.gif] [smilie=icon_cheesygrin.gif] [smilie=kewl.gif] [smilie=ontopic.gif] [smilie=oops.gif] [smilie=sleep.gif] [smilie=smartass1.gif] [smilie=thumbup.gif] [smilie=wohow.gif] [smilie=ziped.gif]
View more smilies

BBCode is ON
[img] is ON
[url] is ON
Smilies are ON

Topic review
   

Expand view Topic review: could be opensource the Broken Sword 2.5´s engine?

by Tooms » 26. March 2007, 18:26

No, the release of the source code would include only the engine, not the game code.

by tomzep » 26. March 2007, 12:01

sorry im a bit of a modding novice, would this enable to us to customise characters wthin the game, such as redisgning the character to look for example like oursleves, or would it add new characters?

by Tooms » 25. March 2007, 09:55

Sorry, we haven't made a decision whether the engine will be open source or not. I can't imagine we'll release our code until the game is released. So please be patient.

by Gromber » 25. March 2007, 03:28

by Monjon » 21. February 2007, 12:08

I think even if you´ve got the engine, you have to design/draw/create your own animations or every person in the game.
So you´ll need a whole team for such a project-> have fun :P

could be opensource the Broken Sword 2.5´s engine?

by Gromber » 19. February 2007, 22:06

Can be a great idea, to make new aventures with this engine.

People can design new characters and histories. [smilie=angle.gif]

Top