Demo eingefroren

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Topic review
   

Expand view Topic review: Demo eingefroren

Re: Demo eingefroren

Post by Daniel Pharos » 14. February 2008, 16:20

Alt + Return so weit ich weiß.

Re: Demo eingefroren

Post by Yoshi 256 » 10. February 2008, 22:24

Ich spiel den Titel mit Windows Vista auf einem Notebook (Native Auflösung: 1280*800).
Leider kann ich den Titel nur im Fenstermodus spielen, gibts ne Tastenkombination, um Vollbild zu aktivieren? Das Ändern der Auflösung auf 800*600 hat nix gebracht.
Auf dem (XP-) Rechner meines Bruders lief die Demo aber einwandfrei.

Re: Demo eingefroren

Post by daJoe » 9. February 2008, 14:58

its not really the proper thread for this, (cause it is about technical problems with the demo), but its not a big deal.
The game will be released this year as u can read in our news: "Broken Sword 2.5 will appear in the first half of 2008!" and we will try to keep that promise, and at least, u are welcome to ask ur questions in english. so [smilie=ontopic.gif]

Re: Demo eingefroren

Post by ziv » 9. February 2008, 11:51

I translated what i wrote using babylon:)
well, i was wondering when the game will be out..I really enjoy playing the demo.

Re: Demo eingefroren

Post by Monjon » 9. February 2008, 11:30

[smilie=blink.gif]
Was war das für ein Übersetzungsprogramm...?

Re: Demo eingefroren

Post by ziv » 9. February 2008, 11:16

Es interessiert mich zu wissen, was betreffend des Videospieles passieren, dass Sie machen. Ich genieße in der Demo, ist genau, dass ich vom Niveau davon begeistert wurde.Seine Qualität und von den kreativen Ideen. das Danken von Ihnen im voraus, Ziv .[smilie=thumbup.gif]

Demo eingefroren

Post by nordlicht » 19. January 2008, 11:45

Die Demo ist bei mir, in dem Raum vor Georges gemieteten Zimmer (beim Farbeimer), eingefroren.

Hier die Log-Datei:

Broken Sword 2.5 Engine - Build: Jul 13 2007 - 20:30:44 - VersionID: 8b6da49a2556c43c372c4a1e257eaba
-----------------------------------------------------------------------------------------------------
KERNEL: created.
KERNEL: CPU detected (vendor name: "GenuineIntel", CPU name: "Intel(R) Core(TM)2 Duo CPU E6550 @ 2.33GHz").
KERNEL: CPU features: MMX SSE SSE2.
KERNEL: Window created.
KERNEL: Service 'lua' created from superclass 'script'.
SCRIPT: Lua initialized.
KERNEL: Script bindings registered.
PACKAGEMANAGER: Script bindings registered.
KERNEL: Service 'kfs' created from superclass 'package'.
PACKAGEMANAGER: Package 'data.b25c' mounted as '/'.
INPUTENGINE: Script bindings registered.
KERNEL: Service 'winapi' created from superclass 'input'.
GRAPHICENGINE: Script bindings registered.
KERNEL: Service 'opengl' created from superclass 'gfx'.
SOUNDENGINE: Script bindings registered.
KERNEL: Service 'fmodex' created from superclass 'sfx'.
GEOMETRY: Script bindings registered.
KERNEL: Service 'std' created from superclass 'geometry'.
MOVIEPLAYER: Script bindings registered.
KERNEL: Service 'oggtheora' created from superclass 'fmv'.
FMODEXSOUND: FMOD Ex initialized. Sample rate: 44100 / Channels: 32
OPENGLGFX: WARNING - Could not set vsync status. Reason: NO_DRIVER_SUPPORT_FOR_VSYNC
OPENGLGFX: WARNING - Could not set vsync status. Reason: NO_DRIVER_SUPPORT_FOR_VSYNC
LUA: thread: 08CB4C80
LUA: Error in coroutine: [string "/system/ego.lua"]:668: The animation with the handle 1437 does no longer exist.

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